C++Builder & FlexCel Render Engine

Thanks Adrian - that worked once I rebuilt everything.

The main trouble I have had with Win32X is unit initialisation order. The old tool chains seemed to work out any dependencies between global variables in different modules / units with no problems. Maybe I had just been lucky with this until now.

I do have some Delphi units in my C++Builder project as well, so I will keep your bug report in mind.