I would like to change text orientation in a TAdvGlowButton but I don't know how to handle it.
I tried to set TAdvGlowButton.Font.Orientation to 90 deg (900 1/10 deg) and TAdvGlowButton.Font.Pitch to any of fpDefault, fpVariable or fpFixed without any success.
Is it possible to handle TAdvGlowButton caption orientation for the moment or further?
Set AntiAlias = aaNone.
Otherwise, GDI+ text rendering is used and this doesn't support font.Orientation
AutoSize will not take font rotation in account.