ctrl+Z replaces all blox, rather than moving.

Hi

I am using the FNCBlox editor in a way where an object containing parameter values is linked to the drawn block.

If i undo a visual change, using ctrl+Z, the blocks are visually moved back. This is done by replacing the blocks, rather than moving them. This removes the link to the connected object leaving the new block with default values.

Is there a way to change this behavior? Optionally, can the event be intercepted so the new object can be linked to the original blocks parameter object?

There is no event to intercept CTRL + Z unfortunately, we’ll see if we can add an event to capture this.

Alright, thank you