C++ Builder, iOS 64bit binary not found

The install doesn't seem to be generating .a files during the build.

Nevermind, I see that IOS isn't even supported as a target. I can't even add iOS as a target to the source project (though I can add an iOSSimulator as a target). Is it due to some x86 dependency? I only saw one inline assembly statement.

Hi Sean,
iOS is not supported yet and we will make it clear in a corrected PDF manual.
It is however in our plans to have an iOS version by the end of the year.

Bernard, thank you for the follow-up. I look forward to the eventual iOS release. For what it's worth, it sure was very easy to use in my test application.

The latest version meanwhile has iOS support.